Yamauchi Outlines The Future Of Gran TurismoCan you describe the damage models that you have in mind for Gran Turismo 6 and how that is changing from past games?There's no major changes in terms of damage modeling. I think it's pretty much the same as GT 5.
What is your approach to the online mode this time around?It's kind of difficult to explain what is different online, because a lot of it has to do with improvements with usability. In GT 5 we experimented with a lot of different features for online and we received a lot of feedback from players and community members over the last three years. So in GT 6 we made it a lot easier for these community managers to organize races, championships, time trials, drift trials, and just made it easier to organize and run their communities...
..In GT6 we're going to start online championships, and some of those will be official championships and some of those will be the championships organized by community managers. That really is a sport, and in sports there is always drama.
I'm curious how much you've played with the PS4 hardware and what you're most looking forward to when you eventually work on that system?... Once we start work on Gran Turismo for the PS4, perhaps it will be GT7. At that point, I guess we'll start to look of the peak performance for the PS4.
Will Tourist Trophy return for GT 6?I can't say no. [Laughter]
http://www.gameinformer.com/b/features/archive/2013/08/22/gran-turismo-6s-director-talks.aspx