Author Topic: (PC/PS3/X360) GRID: Autosport  (Read 63394 times)

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Offline sagitarius

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #30 on: May 09, 2014, 00:35:48 »
Jas Marina izgleda kao neki grad po noci, a ne moderna staza s rasvjetom za utrke.

Slazem se, a to je posebno cudno kad znamo kako je dobro staza izgledala u svim F1 igarama, posebno u 2012 (2013 nazalost nisam nikad nabavio)

Ono sto mene ODUSEVLJAVA s ovom igrom je da ce biti prva igra ikad u zanru citavom nakon Gran Turisma koja ce uzeti u obzir dugotrajne posljedice voznje (posjedovanja i upotrebe) automobila, na nacin da ce se "wear&tear" nakupljati kroz dugotrajnu upotrebu i nakon nekog casa se vise nece moci popraviti - pa ce se morati kupiti novi auto

A sustav ce na taj nacin raditi i za ONLINE,

To je koncept koji sam na WMDu zastupao jos 2012 i bio jako razocaran jer nije bilo nikakvog odaziva na te upite

Izuzetno mi je drago da je netko NAPOKON shvatio koliko je takva SITNICA realno dramaticno vazna za citav zanr i jedva cekam da vidim kako su ga napravili. Buduci da sustav real-time damagea vuku iz TOCA Race Drivera 3 koji je - usudjujem se reci - imala SAVRSEN damage tokom utrke, ovoj cu igri oprostiti apsolutno svaki nedostatak i fokusirati se samo i iskljucivo na prednosti

Strasno me zanima kako ce to na kraju sve zajedno ispasti

Offline ribafish

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #31 on: May 13, 2014, 01:04:08 »
http://www.gamersyde.com/hqstream_grid_autosport_circuito_del_jarama-32068_en.html

GRID Autosport Exclusive Gameplay - Touring Cars at Hockenheim (HD)


GRID Autosport Exclusive Gameplay - Street Racing at San Francisco (HD)

Offline STINGer

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #32 on: May 13, 2014, 12:33:14 »
codesi zapeli u 90ima i ni makac :)

Offline ribafish

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #33 on: May 14, 2014, 00:22:22 »
GRID Autosport Touring Car Trailer

Offline Ikral

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #34 on: May 14, 2014, 10:39:23 »
Ako su prednosti dovoljno velike, mane se ne primijećuju. Realno, svaka igra, kao i sve na ovom svijetu, ima mana. Ima ih Shift, GT, F1, Forza, pa čak i pCARS vjerujem neće svakome leći (a neki ga nemaju na čemu ni voziti, šmrc...), ali to me nije spriječilo da u svakoj od njih uživam. Eto, nakon jutarnjeg proljeva mudrosti mogu se vratiti omiljenom mi hobiju, rušenju drveća, a kasnije možda nastavim s Legend of Zelda TP. :-)

Offline ribafish

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Offline Mr.Steady

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #36 on: May 19, 2014, 13:29:07 »
Dobra izbor, s obzirom da su codemasteri u pitanju dlc sigurno slijedi.

Ako ce hendling ko u f1 bit kupujem 100%.
beep beep im a jeep!

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Offline ribafish

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #37 on: May 23, 2014, 17:45:18 »
Discipline Focus // Endurance // GRID Autosport


http://blog.codemasters.com/grid/05/focus-on-endurance/




Offline sagitarius

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #38 on: May 23, 2014, 19:38:11 »
Quote
So what makes an Endurance race special?

Large grid sizes (up to 16 cars offline, 12 players online)
Long, high speed races featuring tyre wear (up to 40 minutes long)
AI run multiple strategies
Cars of similar or pre-defined specification
Sports tuned vehicles with lots of grip
Practice, Qualifying and Race format
Rolling Starts
Focus on night time races

Quote
Cars of Endurance discipline:
AUDI R8 LMS Ultra
Mercedes-Benz SLS AMG GT3
Aston Martin N24 V12 Zagato
McLaren 12C GT3
Nissan 2008 (R35) GT-R Nismo GT500
Honda HSV-010 GT
Lola B12/80
Shelby Cobra “Daytona” Coupe
Ford GT40 MK1
Mazda 787B

Quote
Locations confirmed so far:

Hockenheim
Sepang
San Francisco
Jarama
Yas Marina
Paris
Washington
Detroit - Derby Stadium
Brands Hatch
Bathurst Mount Panorama
Circuit Mont-Tremblant
Circuit of the Americas

Sve jedno bolje od drugog.

Offline ribafish

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #39 on: May 24, 2014, 02:26:55 »
GRID Autosport - All New Gameplay - Endurance Race: Sepang International Cicuit

Offline sagitarius

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #40 on: June 02, 2014, 17:41:48 »
Popis staza objavljen

http://blog.codemasters.com/grid/06/grid-autosport-track-list/

Reverse verzije stvarnih staza su stvarno presedan.. Nadam se da ih nece biti previse kroz karijeru.

Inace dobra lista, sasvim korektno.

Offline iced16

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #41 on: June 02, 2014, 18:01:35 »
Popis staza objavljen

http://blog.codemasters.com/grid/06/grid-autosport-track-list/

Reverse verzije stvarnih staza su stvarno presedan.. Nadam se da ih nece biti previse kroz karijeru.

Inace dobra lista, sasvim korektno.


Reverse podržvam u svakom slućaju. Znam da nije realno al npr. u GT-u di smo svaki dan trubili o novim stazama, to bi dobro došlo. Npr. Nurb GP reverse, Indy Road Course reverse, Suzuka reverse, Tsukuba reverse (možda bi bila i bolja nego original). Sve bi to prva liga bilo staviti i voziti prvenstvo u REVERSE-u.  :)

"Racing, competing, it's in my blood. It's part of me, it's part of my life; I have been doing it all my life and it stands out above everything else."

Ayrton Senna

Offline Mr.Steady

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #42 on: June 03, 2014, 14:59:14 »
spa i ring 24h reverse.
sarthe bi bio zanimljiv, monza također, laguna.
beep beep im a jeep!

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Offline STINGer

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Re: (PC/PS3/X360) GRID: Autosport
« Reply #43 on: June 03, 2014, 15:12:39 »
Sve bi bilo zanimljivo u reverse

Doduše, Laguna baš i ne jer bi se na svim ključnim mjestima išlo uzbrdo ;D  a uz Corkscrew se neki auti ne bi uspili ni popet ;D ;D ;D

Offline ribafish

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