Author Topic: (M) Call of Duty: World at War  (Read 24325 times)

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Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #15 on: October 10, 2008, 14:59:11 »
Kakav Resitance, kakav Killzone, kakvi bakraci ;D ;D ;D

Što je najsmiješnije čitam gomile komentara kako su psi u kurcu ;D

A ovo s tenkovima, to komp upravlja s njima? Kao što si nekoć slao helić ili tako nešto? Ne možeš upravljati s njim? I, da li sam dobro vidio, može se uništiti običnim oružjem?!

Offline Gt_perfection

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Re: (M) Call of Duty: World at War
« Reply #16 on: October 10, 2008, 19:34:11 »
jedino me zanima multiplayer, a posto je cetvorka bila hebena ne sumnjam ni u ovaj novi
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Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #17 on: October 10, 2008, 20:55:39 »
Trailer je multiplayer

Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #18 on: October 14, 2008, 17:06:49 »
Skinuo sam jutros betu za X360... u globalu, nema nekih velikih razlika u odnosu na 4ku, mada je definitivno debilno vidjeti pričušivače na pojedinim oružjima. Imam dojam da se dosta teže nišani... Mape su dosta velike i nema mrtvih zona, svuda vam netko bez problema dođe za leđa tako da nema kempanja... Koliko sam vidio tenk se ne može uništiti puškom. Uspio sam ući u jedan i pucati, ali se nije dao voziti, dok sam vidio da drugi voze tenk... Igrao sam samo pola sata tako ne mogu ništa konkretno napisati, ali mislim da će svi oni koji su voljeli CoD4 bez problema voljeti i ovo...


Debilizmi:

MP40 with silencer?!


G43 with "red dot sigt"?!



Offline sagitarius

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Re: (M) Call of Duty: World at War
« Reply #19 on: October 14, 2008, 18:24:20 »
NIje silencer, vec su tzv. flame reduceri, nit je red-dot vec je obican srtakleni nisan s krizem :) oboje je postojalo u WW2. Dapace, otisli su korak dalje u realnosti, pa nece biti uzi sa ACOG kao sto je bilo u COD4 recimo - moze, ali je neralno - vec odredjene klase oruzja imaju specificne dodatke. Tako tandzare imaju bajunete, a to mitraljezi nemaju, i slicno.

Sve u svemu, meni je ovo zasad puno bolje od COD4, a u tenk mozes uci tako da dodjes s vozacke strane (obicno lijeve) i do mjesta gdje se ukaze znak za to. probao sam voziti i pucati, zabavno ali je sporo i kad te uzme iskusna ekipa u djir - sa sticky bombama, granatama i molotovljeviim koktelima - nema sanse za prezivljavanje. Cini mi se da cu ta vozila odraditi za Challenge, a onda natrag u pjesadiju ;D

Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #20 on: October 14, 2008, 18:30:35 »
Ouki douki ;D

Čim me pusti temperatura ratujemo ;)

Offline ZeenaYa

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Re: (M) Call of Duty: World at War
« Reply #21 on: October 14, 2008, 22:47:05 »
Bi ja vas vidio da za ozbač Švabo puca sa šarcem što bi vi trčali, pucali, trčali, trčali i trčali ko da si Abebe Bekila..  ;D Arkadetina (iako je vrlo igriva)...

Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #22 on: October 15, 2008, 15:18:05 »
O Amareeeeee, rambo stari... daj napiši malo dojmovaaaaaaa

Offline sagitarius

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Re: (M) Call of Duty: World at War
« Reply #23 on: October 20, 2008, 10:52:47 »
Ubacili HardCore TD i S&D, ubacili normalni S&D, povecali cap na 24, otkljucali jos perkova i oruzja za betu. Sve u svemu, sve zanimljivije.

Kad sve zbrojim, cini mi se da uopce necu vise igrati "normalne" modove, osim u nekoj varijanti Team Tacticala :) Zbog novih dizajna samih mapa, sada HC ima 10X vise smisla, buduci da nema vise toliko predvidljivosti. A i super je sto je nettko dosao mozgu, pa u HCTD napokon izbacio ono glupo cekanje nakon sto pogines. Ionako nema kill-cama, a ovo je sad puno dinamicnije, iako ostaje HC. Mrak.

Jos tri tjedna, hehe.

Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #24 on: October 20, 2008, 19:24:32 »
Možda naletim malo večeras...

Offline zenkaipower

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Re: (M) Call of Duty: World at War
« Reply #25 on: October 29, 2008, 12:41:03 »
I ovo je igra ???

Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #26 on: February 11, 2009, 10:47:48 »
Jutros sam dobio mail s obavjesti o novim mapama za MP i Zombie



New Downloadable Content Announced!

New conflicts are on the horizon for Call of Duty: World at War! We're pleased to introduce the contents of our first
Downloadable Content (DLC) Map Pack for World at War, which includes three new Multiplayer levels, as well as an additional level for the ever-popular bonus Co-Op mode, Nazi Zombies!



Nightfire
In "Nightfire," players take to the streets of a war-ravaged Berlin with only the flames of the burning city to expose the enemy.

Station
"Station" offers a bombed out underground train station littered with hidden passageways and destroyed subway cars.

Knee Deep
"Knee Deep" takes place on the island of Peleliu in a once tranquil village turned chaotic Japanese command center.

Verrückt (Zombie Asylum)
The fan favorite 4-player co-op Nazi Zombies Bonus Mode returns with "Verrückt," a terrifying Zombie asylum featuring more weapons, perks via the addition of Perks-a-Cola machines, electroshock defenses and the endless zombie horde.

The team has been very quiet regarding details of our DLC until now, and we're so excited to let this content loose. DLC Map Pack #1 is due out in March of '09 for the Xbox 360, Playstation 3, and PC platforms. More details are soon to come, so be sure to check out CallOfDuty.com for all the latest news and updates regarding CoD:WaW!




http://www.callofduty.com/supplies_map_pack?path=supplies_map_pack

Offline sagitarius

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Re: (M) Call of Duty: World at War
« Reply #27 on: February 11, 2009, 11:21:16 »
Sad jos samo da nadjem nacina da nabavim te mape i sve ce biti OK ;D

Offline STINGer

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Re: (M) Call of Duty: World at War
« Reply #28 on: February 11, 2009, 11:46:10 »
Podsjeti me još jednom zašto CoD ne igramo na boxu?

Offline sagitarius

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Re: (M) Call of Duty: World at War
« Reply #29 on: February 11, 2009, 11:48:26 »
Zato sto tamo osim Franka i as dvojice nema nikoga iz HR, a da se s njim igrao COD4 :(