Author Topic: (PS3 X360 PC) Operation Flashpoint: Dragon Rising  (Read 23402 times)

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Offline sagitarius

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(PS3 X360 PC) Operation Flashpoint: Dragon Rising
« on: February 20, 2009, 13:22:15 »
Idemo jos malo military simulacija, Codemastersi rade Operation Flashpoint: Dragon Rising.





Info:

Operation Flashpoint: Dragon Rising, breaks from cover today with the reveal of its visual identity and the release of a studio insight video. Showcasing the cutting edge technology that will take gamers closer to war than they’ll ever want to get, the video is now available to view and download from www.flashpointgame.com.

Set to deliver the most accessible, engaging and visceral sandbox shooter of the year, Operation Flashpoint: Dragon Rising is being developed using an evolved variant of the EGO™ Engine, Codemasters Studios’ proprietary technology platform. A cross-format iterative technical project, developed with accreditation from platform holders, the EGO Engine has previously been used to great effect in the creation of award-winning titles Colin McRae: DiRT and Race Driver: GRID. The EGO Engine video released today demonstrates how this technology powers everything from minute detail to grand landscapes; delivering the most immersive real world effects and environments ever seen in a FPS.

“The advantage of investing in our own technology is that we can custom-build major engine components specifically suited to each title; such as dynamically lit particle effects for gunfire and explosions, incredible vehicle detail and extensive worlds that you can literally get lost in” said Brant Nicholas, Senior Producer, Operation Flashpoint: Dragon Rising

“Everything that the EGO Engine does adds to the experience and tension of being in a serious conflict situation where one shot can kill. Using the engine’s rendering tech and customised audio systems, we can make players feel the danger and adrenaline rush of modern combat, immersing them in the battle as deeply as possible. The realism of the game and its artistic content goes along way towards that, but having tech driving the detail and effects will give players a real sense of what it’s like to have a 80mm mortar shell land 30ft away – it lifts the playing experience to a whole new level.”

A new high-impact visual identity was also unveiled with the reveal of the game’s logotype and pack design. “As a pillar title for Codemasters in 2009, Operation Flashpoint: Dragon Rising benefits from a very stylish and focussed art direction that is reflected throughout the game, its front end and will be carried through to its on-shelf presence,” said Alex Bertie, VP Brand & Marketing, Codemasters.

“The logo is a reinvention of the original with an updated contemporary design to reflect a news ticker style and ties to the gritty documentary style of the game’s visuals. Dropping the ‘2’ from the logo is a further nod to the original and tightens the game’s title itself. The packaging also echoes the game’s dramatic and powerful imagery, combining mono photography of an ‘unknown soldier’, in authentic USMC uniform, with a treated in-game background. It’s a high-impact direction befitting of the game’s intense combat experience.”

Coming this summer for the PC, Xbox 360 and PS3, Operation Flashpoint: Dragon Rising will see players engaged in the lethality of a deadly conflict against the full force of the Chinese PLA on the huge open-world island of Skira.


Nove slike:
http://www.gamersyde.com/news_7561_en.html

Prvi HD in-game trailer:
ftp://downloads.codemasters.com/video/ofdr_egotech_wmv.zip

Offline STINGer

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #1 on: February 20, 2009, 13:26:55 »
Mene je jedino strah što su svi naslovi multiplatformski pa da neka platforma zbog toga pati...

Offline sagitarius

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #2 on: March 30, 2009, 15:28:17 »
Navodno izlazi vec krajem svibnja za sve platforme, zanimljivo.

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #3 on: March 30, 2009, 17:48:09 »
Kako sam ja počeo sumnjati u Codise... A kad ArmA II izlazi?

Offline STINGer

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Offline sagitarius

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #5 on: April 17, 2009, 12:35:41 »
Hehe, znao sam ;)

Offline STINGer

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #6 on: April 17, 2009, 12:44:41 »
Nisam vjerovao...

Pitanje, koliko će vremena proći do prvog patch-a? ;D

Offline sagitarius

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #7 on: April 17, 2009, 12:48:08 »
Iste sekunde kad se igra pokrene vec ce doci 1.0.1. vjerrovatno :)

Ma mene najvise plasi PS3 port - Codemastersi nikad nisu imali problema sa X360, ali sa PS3 jesu. Famozni EGO Engine najbolje se vidi u Race Driver: GRID gdje na X360 igra izgleda vidno bolje i konkretnije. Sasvim sam siguran da ce se isto ponoviti i za OFDR, ali budemo vidjeli.. U svakom slucaju, mislim da ce se moci ugrabiti neki review code za to pa cemo znati na vrijeme.



Offline STINGer

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #8 on: April 17, 2009, 12:51:52 »
Bogu hvala, imamo X360 tako da ne vidim nikakvog problema 8) štoviše, drago mi je ako će biti tako, kontroler i voice chat su tu, prema tome, nema problema ;D

Offline Veronesku

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #9 on: April 17, 2009, 14:59:22 »
Vau, ovo će biti jedna bagovita, poludovršena igra.
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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #10 on: April 22, 2009, 17:00:45 »
Tek sad vidim ovo... obratite pažnju na veličinu otoka ;D





btw... bude li igra valjala kupujem http://www.splitfish.com/uk/?uid=4nkpfqinh2cvv3t0 i krećem u ratovanje

Offline STINGer

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #11 on: April 22, 2009, 18:25:48 »
Ovo je zadnji trailer

Offline STINGer

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #12 on: April 22, 2009, 18:42:11 »
A evo i ingame trailer

Offline Tomivav

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #13 on: April 22, 2009, 19:02:25 »
Ovaj ingame izgleda prebolesno.
“While racing the 24 hours of Nurburgring, you can smell people’s barbecues — we couldn’t recreate that.” — Kazunori Yamauchi

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Re: (PS3 X360 PC) Operation Flashpoint: Dragon Rising
« Reply #14 on: April 22, 2009, 19:14:36 »
Da, vjerojatno kao što je i cijena kante koja ga pokreće prebolesna ;D