Author Topic: RaceRoom Racing Experience / GTR3  (Read 19713 times)

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Offline Mrav1337

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Re: RaceRoom Racing Experience / GTR3
« Reply #105 on: July 04, 2014, 12:51:18 »
Evo i snimio video na brzinu zvuk je strava...

R3E DTM Expirience - Red Bull Ring AMG Mercedes AI Race


Usporedba zvuka sa real life mečkom dtm

Onboard Gary Paffett DTM Mercedes AMG C-Coupé - DTM Race Red Bull Ring Spielberg


Offline STINGer

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Re: RaceRoom Racing Experience / GTR3
« Reply #106 on: July 04, 2014, 13:27:40 »
Ovaj drs samo tebi radi? ;D

Offline Mrav1337

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Re: RaceRoom Racing Experience / GTR3
« Reply #107 on: July 04, 2014, 13:46:52 »
A nemam pojma mozda ga ai ne koristi a i bez da koristim drs ai se cini dosta spor. Morat cu pogledat ima li kakva postavka da budu brzi

Offline ribafish

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Re: RaceRoom Racing Experience / GTR3
« Reply #108 on: July 29, 2014, 00:21:56 »
SimBin  :( :(

http://www.virtualr.net/simbin-studios-to-shut-down

Quote
The actual story in short is this:

"New studio, new location, new name, (almost) the same team. Be ensured that all development on the project will continue.

More interesting news to follow soon!"

We had hoped we could announce the news and the future plans ourselves, but the first half of news got out already. So some patience required as more news will come soon.


Offline ribafish

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Re: RaceRoom Racing Experience / GTR3
« Reply #109 on: September 09, 2014, 15:16:35 »
R3E Singleplayer - Touring classics Zolder

Offline ribafish

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Re: RaceRoom Racing Experience / GTR3
« Reply #110 on: September 10, 2014, 19:21:38 »
SimBin  :( :(

http://www.virtualr.net/simbin-studios-to-shut-down

Quote
The actual story in short is this:

"New studio, new location, new name, (almost) the same team. Be ensured that all development on the project will continue.

More interesting news to follow soon!"

We had hoped we could announce the news and the future plans ourselves, but the first half of news got out already. So some patience required as more news will come soon.




Novi studio >



http://sector3studios.com/

http://www.virtualr.net/sector3-studios-launched

Offline Mrav1337

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Re: RaceRoom Racing Experience / GTR3
« Reply #111 on: September 11, 2014, 00:51:13 »
Downloada se update

•   New RRE menus and overlays.
•   Single Race in R3E.
•   Multiplayer Alpha for R3E.
•   Pack system in store.
•   Dynamic discount system.
•   New Force Feedback
•   New Road bumps in listed tracks below.
•   AI difficulty can now be selected (R3E only for the moment)
•   New skyboxes.


New Content:
New Class in R3E - ADAC GT Masters 2013 Car Class
•   Ford GT GT3
•   Chevrolet Corvette Z06.R GT3
•   Audi R8 LMS Ultra
•   BMW Z4 GT3
•   Chevrolet Camaro GT3
•   Nissan GT-R GT3
•   Mercedes-Benz SLS AMG GT3

New Car in GTR3 Car Class
•   Mercedes-Benz SLS AMG GT3

New Tracks in R3E
•   Nürburgring
•   Motorsport Arena Oschersleben
•   EuroSpeedway Lausitz
•   Red Bull Ring Spielberg

New Liveries
•   18 new Free liveries for Aquila CR-1 Sports GT
•   20 new liveries for BMW M1 Procar
•   10 new liveries for Chevrolet Daytona Prototype


Game:
•   Added a new force feedback settings tab in options with modified and added ffb settings.
•   Optimized loading performance
•   Changed car reflection option to have Low and High settings.
•   We now automatically center the window on screen in windowed mode.
•   Changed default value for cockpit head movement from 0.5 to 0.1
•   Added option to change AI difficulty in R3E.
•   Added Single Race in R3E.
•   Added Multiplayer Alpha in R3E.
•   Optimized reflections and rendering.


Multiplayer:
•   Fixed an issue where the player count wasn’t updating until player had actually joined the track which was resulting in wrong player numbers in the browser.
•   Fixed an issue when a player comes from a session without damage and starts a new session in another game mode with damage, damage was off.
•   Fixed incorrect wheels RPM for remote cars.
•   Improved precision for wheels RPM for remote cars.
•   Fixed off-by-one error when rendering remote cars.
•   Added smoothing to velocity and rotation of remote cars for better collisions.
•   Fixed an issue where the player would get a replay without thumbnail after exiting a MP game during practice.

Art:
•   Updated skyboxes.
•   Updated Oschersleben with new road shader, optimizations for performance and ffb.
•   Updated Zandvoort with new road shader, optimizations for performance and ffb.
•   Updated Lausitzring with new road shader, optimizations for performance and ffb.
•   Updated Hockenheim with new road shader, optimizations for performance and ffb.
•   Updated Red Bull Ring with new road shader, optimizations for performance and ffb.
•   Updated Lausitzring with new road shader, optimizations for performance and ffb.
•   Updated Portimao with new road shader, optimizations for performance.
•   Fixed a flashing building issue in Mid Ohio.
•   Updated RaceRoom Raceway with optimizations for ffb.



Camera & Physics & Force Feedback:
•   Updated default profiles to the new FFB improvements. Note: Your old custom profiles will be renamed and backed up when you launch the game after the update. These profiles should not be used due to the new FFB changes.
•   Added Thrustmaster T300RS Racing Wheel default profile.
•   Added Thrustmaster TX Racing Wheel default profile.
•   Modified grip on grass.
•   Decreased opponent car volume for all GT3 cars.
•   Fixed Brands Hatch Turn 2 camera.

Audio
•   BMW 635 CSi - Adjusted external sounds.
•   Fixed naming issues with DTM pitstop samples.
•   Improved BMW GT3 Z4 external sounds.
•   Updated GT3 car backfire sounds.


Portal:
•   Added pack support. Store can now have content packs.
•   Added dynamic discount functionality that gives additional discount on overlapping or owned content.

Offline Mrav1337

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Re: RaceRoom Racing Experience / GTR3
« Reply #112 on: October 09, 2014, 12:32:12 »
Novi update. WTCC 2013 dodan

Race Room Racing Expirience - WTCC 2013 First Look


New Features
- Test Drive. Test any car for free.
- Time of Day. Choose different time of day settings from sunrise to sunset to change the mood of your session.
- Wheel Range in Car Setup. The game now automatically detects and sets the ideal wheel range for a car based on your wheel and its settings in the driver. This can also be manually changed in car setup.

New Content:
- WTCC Seat Leon
- WTCC Chevrolet Cruze
- WTCC Lada Granta
- WTCC BMW E90 320
- WTCC Honda Civic

Game
- Fixed an issue where the grid positions were not based on qualifying performance of the drivers when doing Single Race without Qualifying.
- Fixed an issue where the player would get stuck with an “Already in a competition” message when entering a competition, backing out of it from car/livery selection menu and then trying to enter another competition.
- Fixed an issue where user could not change the value in brake vibration under FFB settings.
- Fixed an issue where during rolling start on Zandvoort, AI would finish their first lap when crossing the start line.
- Added code to automatically set wheel range and steering lock if the steering wheel supports it.
- Added steering setup screen under Car setup.
- Added so the user can override default wheel range and steering lock on a per car basis.
- Enabled Car setup for everyone (goes directly to steering setup if in novice or amateur)
- Removed steering lock from Control Set (Since it’s now stored per car if the user override the default value).
- Decreased font size on car setup steeppers if the text doesn’t fit
- Fixed issue with timing screen scroll position
- Fixed issue with steering wheel spinning by itself in race monitor.
- Updated localisation.
- Fixed so that the default control sets now show up in the menus if 1 of the devices that it’s using have been connected.

Multiplayer
- Added livery id checks when clients join MP servers as opposed to just checking whether the user owns the content or not.

AI & Audio & Physics & Controllers & Camera
- Increased AI type grip on all cars.
- Tweaked AI speed in Hungaroring.
- Tweaked Suzuka Get Real AI speed.
- Corrected front right spring strength and spring rates of Audi R8 Lms Ultra GTM.

Art
- Updated Monza with new road shader, optimizations for performance and ffb.
- Updated Hungaroring with new road shader, optimizations for performance and ffb.
- Updated Suzuka with new road shader, optimizations for performance and ffb.

Portal
- Removed Dashboard.
- Newsfeed is now under My Profile.
- Changed the look and feel of the portal store page and portal menus.
- Added News & deals section.
- Implemented Test Drive.
- Implemented Time of day support.
- Various optimizations in the backend.
- Fixed so that the big livery image is properly centered.
- Made the default livery clickable again for a larger image.
- Fixed a scaling issue on images that appeared in favourite cars.
- Fixed alignment issues on popups about required content to join an event.
- Added Resend Activation Email Functionality when user tries to login with an account that is not yet activated.

Offline kengas

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Re: RaceRoom Racing Experience / GTR3
« Reply #113 on: December 08, 2014, 15:46:02 »
jooooj autica

RaceRoom | DTM 1992 Teaser
Gt veteran superstar u penziji

Offline ribafish

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Re: RaceRoom Racing Experience / GTR3
« Reply #114 on: February 13, 2015, 16:36:28 »
:o zvuk :o

RaceRoom | New Transmission Model - WIP


RaceRoom | Hillclimb Pack - Pure Sound