Author Topic: Novosti...  (Read 42258 times)

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Offline ribafish

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Re: Novosti...
« Reply #150 on: May 08, 2013, 17:49:46 »
Jucer je GameInformer izasao s velikim PS4 brojem pa evo i novih vijesti >



Knack

Story

- One scientist created main character Knack
- Goblins and humans have lived alongside each other peacefully
- However, the Goblins have been living in rugged rural areas
- Goblins obtain advanced military vehicles including planes and tanks
- Team is asked to find out how they obtained the tech and eliminate the thread
- Team consists of some humans as well as Knack

Gameplay

- At the beginning of the game, Knack is simply a small robot
- Knack can grow larger by joining together with small crystal-like objects
- Up to 5,000 shards can be “added” to Knack
- Can grow 30 feet tall
- Invisible force holds the objects together
- This additionally lets Knack become small and dodge different security systems such as moving lasers
- Collect “sunstones” to unlock moves
- Can unlock a shockwave melee atack that is used heavily in combat
- Mix of platforming and fighting against dozens of enemy types

Killzone: Shadow Fall

- Wanted to do something a bit different than what they accomplished with the PS3
- Game begins on the Vectan home planet
- Helghast have been allowed to move in next door in their home planet
- The two cultures’ differences result in tension
- Team is looking to expand on Killzone’s existing systems
- Ex: can drop down on enemies and perform death-from-above maneuvers
- Mechanics have been tinkered with
- Can switch modes on your weapons
- Ex: you’re using a close range weapon, and with the press of a button, scope flips up and switches over to a long-range weapon

inFamous: Second Son


- Conduits now referred to as bioterrorists
- New area of government keeps track of the conduits: Department of Unified Protection
- Condits have been identified, holding them without trial in containment facilities
- Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle
- Transport vehicle crashes and the conduits escape
- DUP sets up roadblocks and won’t let anyone enter/leave
- Condits have been identified, holding them without trial in containment facilities
- Department of Unified Protection shows its power during an operation that doesn’t go as planned in Seattle
- Transport vehicle crashes and the conduits escape
- DUP sets up roadblocks and won’t let anyone enter/leave
- Lots of security systems are sent out and Seattle is turned into something reminisint of an airport
- There are elevated walkways with search-lights and security cameras as well as checkpoints and scanners
- Game has parallels to post-9/11 America setting
- Security vs. freedom theme
- DUP is like the TSA

DUP guards

- DUP guards feature behavior similar to that of SWAT teams/trained military police
- Others have a seemingly supernatural ability to shield themselves and move around quickly
- Sucker Punch won’t elaborate on this further

Protagonist

- Stars 24-year-old Native American Delsin Rowe
- Delsin is the artistic type with a chip on his soldier
- Fan of anti-authoritarian street art
- Likes tagging buildings with his own art
- Very much an average guy until the conduit-transport vehicle crashes
- Delsin tries to help those in the wreck, and learns that he’s been a conduit all along with dragging an injured conduit from the area
- Soon realizes that he can control smoke
- Natural power lets him absorb other conduits’ power
- Can use more than smoke power
- Delsin is excited about his power unlike Cole

Gameplay

- Delsin can take down different forward-operating bases run by the DUP around Seattle
- Can get through these areas with force, but eliminating security systems is more effective
- Smoke projectile at Delsin’s disposal
- Also can perform a smoke-dash maneuver somewhat like Nightcrawler
- Air ducts found all across Seattle
- Can use the ducts to get around or climb like Cole
- Another technique lets Delsin throw smoking fireballs
- When Delsin descends, he can perform a “move” like Cole’s thunder drop
- Forests act as the edge of the game world
- Another move: smoke cloud; immobilize enemies
- Can restock on smoke from chimneys, destroyed cars, and even tear gas canister
- Can also use Delsin’s chain as an alternative weapon
- Absorb smoke by pressing both thumbs down on the touchpad
- Touchpad can also be used to free conduits in cells
- Team wants to simply the controls; inFamous 2 actions required multiple button presses
- One moment of the demo lets players make a decision about killing a DUP officer or not
- Can switch between entire sets of power that complement each other

General

- Sucker Punch recreated the city’s feel instead of specific road layout
- Some info on touchpad usage - Infamous currently uses it to build up 'smoke power' in the player and for example, for flicking up to open up a compartment on a machine before tapping the trigger button to fire and destroy it.


DriveClub

- cars will take damage, but it won't affect handling
- AI lies somewhere between an arcade and simulation racer
- in terms of additional cars, it will apparently be one of Sony's 'biggest dlc games'
- tracks are on open landscapes with large draw distances
- you can play offline or as a single player if you wish
- you can create race events of varying types and size, configure time of day, weather etc. have sprawling multi-day events with hundreds of teams

Play offline in single-player
- Also has a big online focus
- User-created race challenges encouraged
- Everything you do is tracked by a single profile in single-plaer
- With teams, accomplishments are funneled together into the larger success of the group
- Three-on-three team challenges included
- Create events based on different parameters: car type, track, time of day, weather, etc.
- Can make lengthy multi-stage events that take place over a number of days
- Participants can span in the thousands with hundreds of different teams
- Win smaller accolades to add team’s XP
- These include clocking the fastest lap, drifting 1,000 meters, going 0 to 60 the fastest
- Use apps outside of DriveClub to make challenges as well
- Spread accomplishments and media through social media chanels
- Evolution will be making its own season of league racing through weekly online race events
- Visuals and gameplay are equally important
- DualShock 4′s touchpad is used for menu navigation, for the most part
- Touchpad also being considered for cameras
- Not a simulation-based racer
- Damage cars take won’t determine how they handle
- Koenigsegg, Maserati, Pagani, Hennessey are represented
- Start off with slightly less glamorous cars
- Race and increase fame/funds to gain access to better cars
- More people will watch you race as well
- More cars will be added through DLC; will be “one of the biggest titles for Sony from a DLC perspective”







Offline Ljubusak

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Re: Novosti...
« Reply #151 on: May 08, 2013, 19:18:38 »
Uskoro eksplozija vijesti o PS4, iako moram priznati da me baš i nisu oduševile slike DriveClub, cesta itd...
STRAST: Snažna emocija koja potpuno ovlada čovjekovim raspoloženjem.
Često se pojavljuje kod igranja Gran Turismo

Offline iced16

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Re: Novosti...
« Reply #152 on: May 08, 2013, 21:34:29 »
Uskoro eksplozija vijesti o PS4, iako moram priznati da me baš i nisu oduševile slike DriveClub, cesta itd...

Jbg, prevelika je površina cesta da srede to kako spada... Nije kao GT5 (iako i oni moraju srediti neke staze) da imaju određene staze i one budu sređene kako treba.

Btw sviđa mi se ova slika di ljudi iza stoje pored svojih auta. Nadam se da će tako nešto biti u igri.
"Racing, competing, it's in my blood. It's part of me, it's part of my life; I have been doing it all my life and it stands out above everything else."

Ayrton Senna

Offline grozni2

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Re: Novosti...
« Reply #153 on: May 08, 2013, 21:37:41 »
samo se nadam da cro korisnici ps4 neće bit zakinuti za dodatke ko dosada. Jer za nas pol toga kaj ima EU nemamo mi

Offline ribafish

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Re: Novosti...
« Reply #154 on: May 08, 2013, 23:56:35 »

Offline ribafish

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Re: Novosti...
« Reply #155 on: May 16, 2013, 16:41:37 »

Batman: Arkham Origins


Official Teaser Trailer - Batman: Arkham Origins

Offline ribafish

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Offline STINGer

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Re: Novosti...
« Reply #157 on: May 23, 2013, 17:04:43 »

Offline ribafish

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Re: Novosti...
« Reply #158 on: May 23, 2013, 20:07:04 »
http://www.vg247.com/2013/05/23/need-for-speed-next-gen-racer-revealing-today-new-image-inside/



Need for Speed Rivals Teaser Trailer


Znaci Microsoft im je dao Ferrarije, EA ce za uzvrat dat Porsche Forzi 5, zgodno :)

Quote
EA ANNOUNCES NEED FOR SPEED RIVALS RACING TO XBOX ONE AND PLAYSTATION 4 THIS NOVEMBER

Cops & Racers Risk Everything on the Open Road with the New AllDrive Feature that Seamlessly Connects Friends into One Racing World

REDWOOD CITY, Calif. – May 23, 2013 – Electronic Arts Inc. (NASDAQ: EA), today announced Need for Speed™ Rivals, a white-knuckle action/racing game created by an inspired new development team, using a powerful engine and delivering next-generation gameplay. Need for Speed Rivals is being developed by Ghost Games, EA's newest studio, who bring new thinking and innovation to the Need for Speed franchise in partnership with the expert racing team at Criterion Games. Built on the Frostbite 3 game engine, Need for Speed Rivals captures the adrenaline and intensity of the street's ultimate rivalry between cops and racers, in a stunning open road environment. Need for Speed Rivals is coming to current generation platforms on November 19, 2013 and will also be released on Xbox One and PlayStation 4 later this year.

In Need for Speed Rivals, gamers play as either a cop or racer, where each side of the law has its own set of high stakes challenges, rewards and consequences. As a racer, the goal is to become infamous for taking risks behind the wheel and capturing your most intense escapes on video for the world to see.

The more cops players evade, the more Speedpoints they collect, enabling them to unlock new cars and items. Keep raising the stakes race after race, earning more and more Speedpoints along the way and becoming a more valuable target to the cops – but risk losing it all if busted. As a cop, players work together as part of a team in pursuit of racers, earning prominence and rising in the ranks of the Police Force with every bust. Achieving higher ranks unlocks new police only cars and more powerful pursuit tech.

Ghost Games also announced today the long-awaited return of Ferrari to the Need for Speed franchise. For the first time in seven years, gamers can get behind the wheel of some of the most luxurious, desirable automobiles on the planet, including the F12berlinetta.

At the heart of Need for Speed Rivals is AllDrive, an innovative new feature that allows gamers to seamlessly transition from playing alone, to playing with friends, destroying the line between single player and multiplayer. Players will have to keep one eye on their rearview mirror as friends will be able to enter and exit races on-the-fly, creating a world where no two events will ever be the same.

"The Need for Speed franchise has been an industry leader bringing social competition to the forefront in games," said Marcus Nilsson, Executive Producer, Ghosts Games. "For the first time, players will have the freedom to seamlessly go from single player to co-op to multiplayer. In Need for Speed Rivals we are creating one game experience with one progression, where the freedom to play with friends is more fluid and accessible than ever before."

Need for Speed Rivals pushes the limits of racing games with all-new and improved features:
• Next-Gen Racing – Redview County is brought to life with stunning, next-generation detail
• Need for Speed Network Powered by Autolog – Gamers can compare stats and challenge their friends anytime, anywhere and then easily share their accomplishments with both friends and rivals.
• Personalization – Drivers customize their ride with fresh paintjobs, custom license plates, liveries decals and rims, as well as performance upgrades.
• Pursuit and Evasion Tech – White-knuckle racing explodes with 11 upgradeable gadgets including turbo boosts, jammers and EMPs for racers, and shockwaves, roadblocks and helicopters for cops.

Players eager to bust racers from day one can pre-order Need for Speed Rivals at participating retailers and receive the Ultimate Cop Pack at no additional cost*. This pack offers exclusive access to a powerful collection of items including the Nissan GT-R Black Edition cop car, advanced pursuit technology, and a custom livery.

To view the first Need for Speed Rivals teaser trailer, please visit www.needforspeed.com. To join the conversation on Need for Speed Rivals, please visit http://www.facebook.com/needforspeed, follow us on Twitter® at www.twitter.com/needforspeed and #NeedforSpeed, or sign up for the official Need for Speed newsletter at www.needforspeed.com.












Izlazi i na current gen i PCu, na WiiU ne..




Offline STINGer

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Re: Novosti...
« Reply #159 on: May 23, 2013, 20:28:08 »
yawn

Offline ribafish

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Re: Novosti...
« Reply #160 on: May 28, 2013, 19:40:05 »
Wolfenstein: The New Order NEW Gameplay Preview


Izlazi Q3 2013 na current gen/ PC / next gen..

Offline ribafish

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Re: Novosti...
« Reply #161 on: May 29, 2013, 19:47:00 »
Opa, sta imamo ovdje? Ubisoft ide medju velike (racing) igrace :D

The Crew

Quote
Today, a source confirmed that Ubisoft has been working on an all new racing franchise called "The Crew," being developed by Ubisoft's Reflection's Studio. It's been described to me as a "realistic title, possibly being positioned against Forza and Gran Turismo."


Sve o naslovu na E3..

http://www.examiner.com/article/rumor-ubisoft-revealing-new-racing-ip-called-the-crew-at-e3-2013

Offline maliDjuro

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Re: Novosti...
« Reply #162 on: May 29, 2013, 20:59:44 »
Driver priča sa simulacijom  :P
Nikad nije kasno za sretno djetinjstvo, samo, što si stariji, igračke su skuplje.

Offline ribafish

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Re: Novosti...
« Reply #163 on: June 04, 2013, 15:35:09 »
Opa, sta imamo ovdje? Ubisoft ide medju velike (racing) igrace :D

The Crew

Quote
Today, a source confirmed that Ubisoft has been working on an all new racing franchise called "The Crew," being developed by Ubisoft's Reflection's Studio. It's been described to me as a "realistic title, possibly being positioned against Forza and Gran Turismo."


Sve o naslovu na E3..

http://www.examiner.com/article/rumor-ubisoft-revealing-new-racing-ip-called-the-crew-at-e3-2013


Evo neki detalji procurili > http://www.nowgamer.com/news/1949567/ubisofts_ps4_racer_the_crew_details_leaked.html

Offline STINGer

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